Gwennaƫl Arbona

Software engineer

I am a French software engineer and gaming enthusiast.

Education

Master of Engineering at ESEO, Angers (France) - Real-time software

Skills

  • >  Unreal Engine 4
  • >  Unreal Engine 3
  • >  Ogre3D
  • >  Gameplay programming
  • >  Software rendering
  • >  Real-time software
  • >  Networking
  • >  Game design
  • >  C++, C
  • >  GLSL
  • >  Unrealscript
  • >  Python

2014

Space Hulk : Deathwing
Streum On Studio

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Gameplay programmer

Space Hulk : Deathwing is an upcoming first-person shooter based on the Unreal Engine 4.
  • >  Gameplay development (weapons, characters)
  • >  HUD system
Official page

2013

DeepVoid
Personal project

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Project founder, programmer

DeepVoid is a free, open-source FPS made with the UDK. All the content was made specifically for the game by a team of 15 enthusiasts from various countries.
  • >  18 months of development
  • >  Over 15,000 lines of Unrealscript code
  • >  Custom-made master server and update system, using Python and C++
Project page

2013

Soyouz
Personal project

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Programmer

Soyouz is a small project aimed at trying out shaders and rendering techniques.
  • >  Custom framework built on top of Ogre3D, Bullet Physics
  • >  Implementation of deferred shading using GLSL shaders
  • >  Parametric master shader, SSAO
GitHub page

2011 - 2013

Minikit
Parrot

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Programmer

The Minikit is a hands-free kit with integrated text-to-speech and voice recognition. Make and receive calls without touching any buttons.
  • >  C, C++, assembly on a real-time operating-system
  • >  Software work on three generations of the product
  • >  Low-level optimization, hardware debugging
Product page

2011

U8500 Platform
ST Ericsson

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Programmer

The U8500 platform, developped by ST Ericsson using ST Microeletronics components, is a high-end smartphone platform built on ARM Cortex-A9 technology.
  • >  Implementation of power management algorithms in Android drivers
  • >  Modification of an embedded monitoring microcontroller using the C programming language
  • >  Performance validation
ST Microelectronics

2010

Eurobot competition
ESEO school team

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Technical director, programmer

The Eurobot competition is very popular in French engineering schools. In the 2010 installment, the ESEO team took 5th place, against around 200 other teams.
  • >  Project management in a large team (30 people)
  • >  Low-level programming using the C language
  • >  Hardware design
Team page (french)

Before that...

Game levels
Personal projects with UDK

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